Class_name = "CBatchBallistics"
object_name = "SHELL_GER_75_CV"

//75 "7,5 cm Pzgr. 39"   KwK 40 L/48  

//////	PhysicsBody properties
VisualImage=0,"graphics/ammo/ammoR.mgm",false
visualradius=4
ImageAttrs="IA_NOMINPIXELS","IA_NOROTINTERPOLATION","IA_NOCLIP"
SizeArg=10
SizeArgVal=0.86
LenghtArg=20
LenghtArgMinValSpeed=400 // /,    =0.0
LenghtArgMaxValSpeed=800 // /,    =1.0

//CollisionBody="graphics/ammo/ammo.col"

NoDirecion=true
NoCollision=true

// ,     ( 0 -   5/  ),  -  .  ,    ,  
//       100   ,  .    0.25  ,  0.8 .    0.5  
//           
//         .bin   (  ),  10/  
// ..        ,    
//          100       SHELL_GER_20x82_AP (=1000)

Armor=0,750,	117,19830,	47,39661,	0,79321
Armor=500,691,	104,16830,	42,33661,	0,67322	//          100-99  30
Armor=1000,636,	92,14256,	37,28512,	0,57024
Armor=2000,537,	72,10156,	29,20313,	0,40626
Armor=4000,379,	44,5053,	18,10106,	0,20212

//             

Gage=75					//
DefaultStartSpeed=750	//        (),   KwK-37 385 /
MaxDistance=6000		// ,    
Mass=6.8				// 
Mkr=0.8					//  ,     Cx   M=1,        
Mmax=2.1				//  ,     Cx,   M=1,        
Cx_0=0.3				// -   (M <= Mkr),        
Cx_max=0.46				// -   (M = 1),        
Cx_1=0.41				// -   (M >= Mmax),        
R=0.0375				// 
LiveTime=15				//   (  :    MaxDistance     + 3.5)
TimeToDestroy=0			//       ,         
TracerShowtime = 4.5		//  
MaxRedirections = 3		// - 
RedirectedLifeTime = 4.0	//    
//InjectionDepth=1.0	//             (  )
CavityDelay=0.0013		// ,   InjectionDepth,         (  ;  1  500 ,  ,  -  )
MinInjectionDepth=0.2	// ,      ,     .  -      (    ).
BeamStopDistance = 0.05	// ,         "^",      ""
NetworkDecals=true		//true -          

debug=false

//"Explosion file",DecalImageID,DecalCellID,DecalSize,DecalNoPenetrationImageID,DecalNoPenetrationCellID,DecalNoPenetrationSize
HitDummy="LuaScripts/WorldObjects/Explosions/CavityShells/HE_075mm_7kg_18g_internal.txt"	//       
HitMisc="LuaScripts/WorldObjects/Explosions/CavityShells/HE_075mm_7kg_18g_object.txt",2,9,0.192
HitWater="LuaScripts/WorldObjects/Explosions/CavityShells/HE_075mm_7kg_18g_water.txt"
HitGround="LuaScripts/WorldObjects/Explosions/CavityShells/HE_075mm_7kg_18g_ground.txt"
HitArmor="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_75-88mm_armour.txt",2,2,0.209,2,6,0.188
HitBuilding="LuaScripts/WorldObjects/Explosions/CavityShells/HE_075mm_7kg_18g_building.txt"
HitMetal="LuaScripts/WorldObjects/Explosions/CavityShells/HE_075mm_7kg_18g_object.txt",2,8,0.206
HitForest="LuaScripts/WorldObjects/Explosions/CavityShells/HE_075mm_7kg_18g_object.txt"

//"Effect file",DecalImageID,DecalCellID,DecalSize,SpawnOnlyIfRicochet
HitDummyEffect=""
HitMiscEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_misc.txt"
HitWaterEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_water.txt"
HitGroundEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_ground.txt"
HitArmorEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_armour.txt",2,15,0.204,FALSE
HitBuildingEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_building.txt"
HitMetalEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_armour.txt"
HitForestEffect="LuaScripts/WorldObjects/Explosions/CavityShells/hit_cv_building.txt"

DefaultBulletSpeed = 750.0		//       ()   
BulletSpeed = "KwK-40", 750.0	//      () 
BulletSpeed = "StuK-40", 750.0	//      () 
BulletSpeed = "KwK-42", 925.0	//      () 

shellType = 1
//        SHELL_TYPE_CV = 1,//  - CV - Armour Piercing with Cavity Bursting Charge
//        SHELL_TYPE_AP = 2,//   - AP - Armour Piercing Solid
//        SHELL_TYPE_HV = 3,//  - HV - Armour Piercing Composite Rigid (High Velocity)
//        SHELL_TYPE_HT = 4,//  - HT - Hight Explosive Anti Tank (HEAT)
//        SHELL_TYPE_SH = 5,//  - SH - Shrapnel
//        SHELL_TYPE_HE = 6,//  - HE - High Explosive and Fragmental
//        SHELL_TYPE_SpHV = 7,//   - SpHV - Armour Piercing Spool-Shaped (Spool High Velocity)
//        SHELL_TYPE_MG = 8,// 